Hi, I'm
Lucy B. Locks
Game dev and researcher
About me
I'm a computer science student @ MIT. I like to make psychedellic games with lots of fractals. My academic research focuses on accessible software that helps people understand their mental and physical health.
My favorite things include: paleontology, history of religion, cooking, music production, digital art, JRPGs, and programming.
Games
Lucid Blocks
Published on Steam (2026)
Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters.
fractiwi
Ranked #4/256 in LowRezJam (2024)
An exploration and turn-based JRPG on a screen of only 64x64 pixels. Ranked #4/258 in LowRezJam.
Void Fish
Ranked #20/568 in Fish Fest (2024)
A procedurally generated horror game where you must protect your flock of fish from the deep, desolate ocean.
Sand Slide
Published on Google Play Store (2023)
A dynamic and physics-based sandbox game with 100+ elements and a custom element editor.
Research
Brain Health Screener
MIT Mobile Technology Lab (2026)
An app that uses consumer EEG and fNIRS wearables to make cognitive impairment screening more accessible.
GD Fractals
MIT Computer Graphics Final Project (2025)
A Godot add-on that seamlessly renders 3D fractals based on user-designed shapes.
GD Mobile Physiology
MIT Mobile Technology Lab (2024)
A library that uses smartphone sensors to measure heart and breathing rate. Used in Nāda, a user-friendly meditation app with biofeedback.
Protein Visualizer
MIT Manolis Kellis Lab (2024)
An interactive visualization of biological protein structure and behavior using machine learning.